PCs deploy on the left side. Enemies start on the right side.

I showed the picture of the metavault (page 168) when the first player got to the halfway point to start to build tension about what's coming next. When the fight was over, I told my players what they would know about metavaults:

* Our far-field team pilot got the same distinctive chill up her spine that she gets immediately before blink jumps.
* One PC previously attended an art show that had several abstract pieces based on the theme of blinkspace. They looked like what the PC was looking at now.
* Our far-field team member and NHP specialist were able to identify the metavault for what it is and provide a little bit of background on EHECATL, XOLOTL, and DHIYED. See the core book, page 406. Additionally, I told them to take another look at the flavor text for the SSC Dusk Wing and HORUS Gorgon, since both of those frames have technology derived from DHIYED.
